Struct cosmic::iced_winit::program::State
source · pub struct State<P>{ /* private fields */ }
Expand description
The state of a multi-windowed Program
.
Implementations§
source§impl<P> State<P>
impl<P> State<P>
sourcepub fn viewport_version(&self) -> u64
pub fn viewport_version(&self) -> u64
sourcepub fn physical_size(&self) -> Size<u32>
pub fn physical_size(&self) -> Size<u32>
sourcepub fn scale_factor(&self) -> f64
pub fn scale_factor(&self) -> f64
pub fn set_logical_cursor_pos(&mut self, pos: LogicalPosition<f64>)
sourcepub fn modifiers(&self) -> ModifiersState
pub fn modifiers(&self) -> ModifiersState
Returns the current keyboard modifiers of the State
.
sourcepub fn background_color(&self) -> Color
pub fn background_color(&self) -> Color
sourcepub fn text_color(&self) -> Color
pub fn text_color(&self) -> Color
sourcepub fn icon_color(&self) -> Color
pub fn icon_color(&self) -> Color
sourcepub fn update(
&mut self,
window: &dyn Window,
event: &WindowEvent,
_debug: &mut Debug,
)
pub fn update( &mut self, window: &dyn Window, event: &WindowEvent, _debug: &mut Debug, )
Processes the provided window event and updates the State
accordingly.
sourcepub fn synchronize(
&mut self,
application: &P,
window_id: Id,
window: &dyn Window,
)
pub fn synchronize( &mut self, application: &P, window_id: Id, window: &dyn Window, )
Synchronizes the State
with its Program
and its respective
window.
Normally, a Program
should be synchronized with its State
and window after calling State::update
.
Trait Implementations§
Auto Trait Implementations§
impl<P> Freeze for State<P>
impl<P> RefUnwindSafe for State<P>
impl<P> Send for State<P>
impl<P> Sync for State<P>
impl<P> Unpin for State<P>
impl<P> UnwindSafe for State<P>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
T: Real + Zero + Arithmetics + Clone,
Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
method by default.
source§impl<T, Res> Apply<Res> for Twhere
T: ?Sized,
impl<T, Res> Apply<Res> for Twhere
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source§impl<T, C> ArraysFrom<C> for Twhere
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impl<T, C> ArraysFrom<C> for Twhere
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
source§impl<T, C> ArraysInto<C> for Twhere
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impl<T, C> ArraysInto<C> for Twhere
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source§fn arrays_into(self) -> C
fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
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source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
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source§impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for Uwhere
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source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
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when converting.source§fn cam16_into_unclamped(
self,
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) -> T
fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T
Converts
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, using the provided parameters.source§impl<T, C> ComponentsFrom<C> for Twhere
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impl<T, C> ComponentsFrom<C> for Twhere
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source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
source§impl<T> Downcast for Twhere
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impl<T> Downcast for Twhere
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source§impl<T> FromAngle<T> for T
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source§fn from_angle(angle: T) -> T
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source§impl<T, U> IntoAngle<U> for Twhere
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source§type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar
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when converting.source§fn into_cam16_unclamped(
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Converts
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source§fn into_color(self) -> U
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source§impl<T, U> IntoColorUnclamped<U> for Twhere
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source§fn into_color_unclamped(self) -> U
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source§impl<T> IntoEither for T
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source§fn into_stimulus(self) -> T
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source§impl<T, C> TryComponentsInto<C> for Twhere
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>
Try to cast this collection of color components into a collection of
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source§impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
impl<T, U> TryIntoColor<U> for Twhere
U: TryFromColor<T>,
source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
fn try_into_color(self) -> Result<U, OutOfBounds<U>>
Convert into T, returning ok if the color is inside of its defined
range, otherwise an
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the unclamped color. Read moresource§impl<C, U> UintsFrom<C> for Uwhere
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source§fn uints_from(colors: C) -> U
fn uints_from(colors: C) -> U
Cast a collection of colors into a collection of unsigned integers.
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source§fn uints_into(self) -> C
fn uints_into(self) -> C
Cast this collection of unsigned integers into a collection of colors.