pub struct Nested<'a, Message, Theme, Renderer> { /* private fields */ }
Expand description
An overlay container that displays nested overlays
Implementations§
source§impl<'a, Message, Theme, Renderer> Nested<'a, Message, Theme, Renderer>where
Renderer: Renderer,
impl<'a, Message, Theme, Renderer> Nested<'a, Message, Theme, Renderer>where
Renderer: Renderer,
sourcepub fn new(
element: Element<'a, Message, Theme, Renderer>,
) -> Nested<'a, Message, Theme, Renderer>
pub fn new( element: Element<'a, Message, Theme, Renderer>, ) -> Nested<'a, Message, Theme, Renderer>
Creates a nested overlay from the provided overlay::Element
sourcepub fn draw(
&mut self,
renderer: &mut Renderer,
theme: &Theme,
style: &Style,
layout: Layout<'_>,
cursor: Cursor,
)
pub fn draw( &mut self, renderer: &mut Renderer, theme: &Theme, style: &Style, layout: Layout<'_>, cursor: Cursor, )
Draws the Nested
overlay using the associated Renderer
.
sourcepub fn operate(
&mut self,
layout: Layout<'_>,
renderer: &Renderer,
operation: &mut dyn Operation,
)
pub fn operate( &mut self, layout: Layout<'_>, renderer: &Renderer, operation: &mut dyn Operation, )
Applies a widget::Operation
to the Nested
overlay.
sourcepub fn on_event(
&mut self,
event: Event,
layout: Layout<'_>,
cursor: Cursor,
renderer: &Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
) -> Status
pub fn on_event( &mut self, event: Event, layout: Layout<'_>, cursor: Cursor, renderer: &Renderer, clipboard: &mut dyn Clipboard, shell: &mut Shell<'_, Message>, ) -> Status
Processes a runtime Event
.
sourcepub fn mouse_interaction(
&mut self,
layout: Layout<'_>,
cursor: Cursor,
viewport: &Rectangle,
renderer: &Renderer,
) -> Interaction
pub fn mouse_interaction( &mut self, layout: Layout<'_>, cursor: Cursor, viewport: &Rectangle, renderer: &Renderer, ) -> Interaction
Returns the current mouse::Interaction
of the Nested
overlay.
Auto Trait Implementations§
impl<'a, Message, Theme, Renderer> Freeze for Nested<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !RefUnwindSafe for Nested<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Send for Nested<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !Sync for Nested<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> Unpin for Nested<'a, Message, Theme, Renderer>
impl<'a, Message, Theme, Renderer> !UnwindSafe for Nested<'a, Message, Theme, Renderer>
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Swp: WhitePoint<T>,
Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
source§fn adapt_into_using<M>(self, method: M) -> Dwhere
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fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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source§impl<T, Res> Apply<Res> for Twhere
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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source§type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar
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) -> T
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Converts
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source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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source§impl<T, U> IntoColorUnclamped<U> for Twhere
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Try to cast this collection of color components into a collection of
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source§fn try_into_color(self) -> Result<U, OutOfBounds<U>>
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Cast a collection of colors into a collection of unsigned integers.
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Cast this collection of unsigned integers into a collection of colors.