Struct cosmic::iced_winit::winit::dpi::PhysicalPosition
source · pub struct PhysicalPosition<P> {
pub x: P,
pub y: P,
}
Expand description
A position represented in physical pixels.
Fields§
§x: P
§y: P
Implementations§
source§impl<P> PhysicalPosition<P>
impl<P> PhysicalPosition<P>
pub const fn new(x: P, y: P) -> PhysicalPosition<P>
source§impl<P> PhysicalPosition<P>where
P: Pixel,
impl<P> PhysicalPosition<P>where
P: Pixel,
pub fn from_logical<T, X>(logical: T, scale_factor: f64) -> PhysicalPosition<P>
pub fn to_logical<X>(&self, scale_factor: f64) -> LogicalPosition<X>where
X: Pixel,
pub fn cast<X>(&self) -> PhysicalPosition<X>where
X: Pixel,
Trait Implementations§
source§impl<P> Clone for PhysicalPosition<P>where
P: Clone,
impl<P> Clone for PhysicalPosition<P>where
P: Clone,
source§fn clone(&self) -> PhysicalPosition<P>
fn clone(&self) -> PhysicalPosition<P>
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<P> Debug for PhysicalPosition<P>where
P: Debug,
impl<P> Debug for PhysicalPosition<P>where
P: Debug,
source§impl<P> Default for PhysicalPosition<P>where
P: Default,
impl<P> Default for PhysicalPosition<P>where
P: Default,
source§fn default() -> PhysicalPosition<P>
fn default() -> PhysicalPosition<P>
Returns the “default value” for a type. Read more
source§impl<P, X> From<[X; 2]> for PhysicalPosition<P>
impl<P, X> From<[X; 2]> for PhysicalPosition<P>
source§fn from(_: [X; 2]) -> PhysicalPosition<P>
fn from(_: [X; 2]) -> PhysicalPosition<P>
Converts to this type from the input type.
source§impl<P, X> From<(X, X)> for PhysicalPosition<P>
impl<P, X> From<(X, X)> for PhysicalPosition<P>
source§fn from(_: (X, X)) -> PhysicalPosition<P>
fn from(_: (X, X)) -> PhysicalPosition<P>
Converts to this type from the input type.
source§impl<P> From<PhysicalPosition<P>> for Positionwhere
P: Pixel,
impl<P> From<PhysicalPosition<P>> for Positionwhere
P: Pixel,
source§fn from(position: PhysicalPosition<P>) -> Position
fn from(position: PhysicalPosition<P>) -> Position
Converts to this type from the input type.
source§impl<P> Hash for PhysicalPosition<P>where
P: Hash,
impl<P> Hash for PhysicalPosition<P>where
P: Hash,
source§impl<P> Ord for PhysicalPosition<P>where
P: Ord,
impl<P> Ord for PhysicalPosition<P>where
P: Ord,
source§fn cmp(&self, other: &PhysicalPosition<P>) -> Ordering
fn cmp(&self, other: &PhysicalPosition<P>) -> Ordering
1.21.0 · source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
source§impl<P> PartialEq for PhysicalPosition<P>where
P: PartialEq,
impl<P> PartialEq for PhysicalPosition<P>where
P: PartialEq,
source§impl<P> PartialOrd for PhysicalPosition<P>where
P: PartialOrd,
impl<P> PartialOrd for PhysicalPosition<P>where
P: PartialOrd,
impl<P> Copy for PhysicalPosition<P>where
P: Copy,
impl<P> Eq for PhysicalPosition<P>where
P: Eq,
impl<P> StructuralPartialEq for PhysicalPosition<P>
Auto Trait Implementations§
impl<P> Freeze for PhysicalPosition<P>where
P: Freeze,
impl<P> RefUnwindSafe for PhysicalPosition<P>where
P: RefUnwindSafe,
impl<P> Send for PhysicalPosition<P>where
P: Send,
impl<P> Sync for PhysicalPosition<P>where
P: Sync,
impl<P> Unpin for PhysicalPosition<P>where
P: Unpin,
impl<P> UnwindSafe for PhysicalPosition<P>where
P: UnwindSafe,
Blanket Implementations§
source§impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for Swhere
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Dwp: WhitePoint<T>,
D: AdaptFrom<S, Swp, Dwp, T>,
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Dwp: WhitePoint<T>,
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source§fn adapt_into_using<M>(self, method: M) -> Dwhere
M: TransformMatrix<T>,
fn adapt_into_using<M>(self, method: M) -> Dwhere
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Convert the source color to the destination color using the specified
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source§fn adapt_into(self) -> D
fn adapt_into(self) -> D
Convert the source color to the destination color using the bradford
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source§fn arrays_from(colors: C) -> T
fn arrays_from(colors: C) -> T
Cast a collection of colors into a collection of arrays.
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fn arrays_into(self) -> C
Cast this collection of arrays into a collection of colors.
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Converts
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impl<T> CloneToUninit for Twhere
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source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
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impl<T, C> ComponentsFrom<C> for Twhere
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source§fn components_from(colors: C) -> T
fn components_from(colors: C) -> T
Cast a collection of colors into a collection of color components.
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Cast this collection of unsigned integers into a collection of colors.