Enum cosmic::iced_winit::winit::keyboard::KeyLocation

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pub enum KeyLocation {
    Standard,
    Left,
    Right,
    Numpad,
}
Expand description

The location of the key on the keyboard.

Certain physical keys on the keyboard can have the same value, but are in different locations. For instance, the Shift key can be on the left or right side of the keyboard, or the number keys can be above the letters or on the numpad. This enum allows the user to differentiate them.

See the documentation for the location field on the KeyEvent struct for more information.

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Standard

The key is in its “normal” location on the keyboard.

For instance, the “1” key above the “Q” key on a QWERTY keyboard will use this location. This invariant is also returned when the location of the key cannot be identified.

Standard 1 key

For image attribution, see the ATTRIBUTION.md file.
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Left

The key is on the left side of the keyboard.

For instance, the left Shift key below the Caps Lock key on a QWERTY keyboard will use this location.

Left Shift key

For image attribution, see the ATTRIBUTION.md file.
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Right

The key is on the right side of the keyboard.

For instance, the right Shift key below the Enter key on a QWERTY keyboard will use this location.

Right Shift key

For image attribution, see the ATTRIBUTION.md file.
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Numpad

The key is on the numpad.

For instance, the “1” key on the numpad will use this location.

Numpad 1 key

For image attribution, see the ATTRIBUTION.md file.

Trait Implementations§

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impl Clone for KeyLocation

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fn clone(&self) -> KeyLocation

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for KeyLocation

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Hash for KeyLocation

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fn hash<__H>(&self, state: &mut __H)
where __H: Hasher,

Feeds this value into the given Hasher. Read more
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fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl PartialEq for KeyLocation

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fn eq(&self, other: &KeyLocation) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for KeyLocation

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impl Eq for KeyLocation

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impl StructuralPartialEq for KeyLocation

Auto Trait Implementations§

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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Apply a function to this value and return the (possibly) modified value.
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Cast a collection of colors into a collection of arrays.
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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