palette

Struct LabHue

source
#[repr(C)]
pub struct LabHue<T = f32>(/* private fields */);
Expand description

A hue type for the CIE L*a*b* family of color spaces.

It’s measured in degrees and it’s based on the four physiological elementary colors red, yellow, green and blue. This makes it different from the hue of RGB based color spaces.

The hue is a circular type, where 0 and 360 is the same, and it’s normalized to (-180, 180] when it’s converted to a linear number (like f32). This makes many calculations easier, but may also have some surprising effects if it’s expected to act as a linear number.

Implementations§

source§

impl<T> LabHue<T>

source

pub const fn new(angle: T) -> Self

Create a new hue, specified in the default unit for the angle type T.

f32, f64 and other real number types represent degrees, while u8 simply represents the range [0, 360] as [0, 256].

source

pub fn into_inner(self) -> T

Get the internal representation without normalizing or converting it.

f32, f64 and other real number types represent degrees, while u8 simply represents the range [0, 360] as [0, 256].

source

pub fn into_format<U>(self) -> LabHue<U>
where U: FromAngle<T>,

Convert into another angle type.

source

pub fn from_format<U>(hue: LabHue<U>) -> Self
where T: FromAngle<U>,

Convert from another angle type.

source§

impl<T: RealAngle> LabHue<T>

source

pub fn from_degrees(degrees: T) -> Self

Create a new hue from degrees. This is an alias for new.

source

pub fn from_radians(radians: T) -> Self

Create a new hue from radians, instead of degrees.

source

pub fn into_raw_degrees(self) -> T

Get the internal representation as degrees, without normalizing it.

source

pub fn into_raw_radians(self) -> T

Get the internal representation as radians, without normalizing it.

source§

impl<T: RealAngle + SignedAngle> LabHue<T>

source

pub fn into_degrees(self) -> T

Get the hue as degrees, in the range (-180, 180].

source

pub fn into_radians(self) -> T

Convert the hue to radians, in the range (-π, π].

source§

impl<T: RealAngle + UnsignedAngle> LabHue<T>

source

pub fn into_positive_degrees(self) -> T

Convert the hue to positive degrees, in the range [0, 360).

source

pub fn into_positive_radians(self) -> T

Convert the hue to positive radians, in the range [0, 2π).

source§

impl<T: RealAngle + Trigonometry> LabHue<T>

source

pub fn from_cartesian(a: T, b: T) -> Self
where T: Add<T, Output = T> + Neg<Output = T>,

Returns a hue from a and b, normalized to [0°, 360°).

If a and b are both 0, returns 0,

source

pub fn into_cartesian(self) -> (T, T)

Returns a and b values for this hue, normalized to [-1, 1].

They will have to be multiplied by a radius values, such as saturation, value, chroma, etc., to represent a specific color.

source§

impl<T> LabHue<&T>

source

pub fn copied(&self) -> LabHue<T>
where T: Copy,

Get an owned, copied version of this hue.

source

pub fn cloned(&self) -> LabHue<T>
where T: Clone,

Get an owned, cloned version of this hue.

source§

impl<T> LabHue<&mut T>

source

pub fn set(&mut self, value: LabHue<T>)

Update this hue with a new value.

source

pub fn as_ref(&self) -> LabHue<&T>

Borrow this hue’s value as shared references.

source

pub fn copied(&self) -> LabHue<T>
where T: Copy,

Get an owned, copied version of this hue.

source

pub fn cloned(&self) -> LabHue<T>
where T: Clone,

Get an owned, cloned version of this hue.

source§

impl<C> LabHue<C>

source

pub fn iter<'a>(&'a self) -> <&'a Self as IntoIterator>::IntoIter
where &'a Self: IntoIterator,

Return an iterator over the hues in the wrapped collection.

source

pub fn iter_mut<'a>(&'a mut self) -> <&'a mut Self as IntoIterator>::IntoIter
where &'a mut Self: IntoIterator,

Return an iterator that allows modifying the hues in the wrapped collection.

source

pub fn get<'a, I, T>( &'a self, index: I, ) -> Option<LabHue<&<I as SliceIndex<[T]>>::Output>>
where T: 'a, C: AsRef<[T]>, I: SliceIndex<[T]> + Clone,

Get a hue, or slice of hues, with references to the values at index. See slice::get for details.

source

pub fn get_mut<'a, I, T>( &'a mut self, index: I, ) -> Option<LabHue<&mut <I as SliceIndex<[T]>>::Output>>
where T: 'a, C: AsMut<[T]>, I: SliceIndex<[T]> + Clone,

Get a hue, or slice of hues, that allows modifying the values at index. See slice::get_mut for details.

source§

impl<T> LabHue<Vec<T>>

source

pub fn with_capacity(capacity: usize) -> Self

Create a struct with a vector with a minimum capacity. See Vec::with_capacity for details.

source

pub fn push(&mut self, value: LabHue<T>)

Push an additional hue onto the hue vector. See Vec::push for details.

source

pub fn pop(&mut self) -> Option<LabHue<T>>

Pop a hue from the hue vector. See Vec::pop for details.

source

pub fn clear(&mut self)

Clear the hue vector. See Vec::clear for details.

source

pub fn drain<R>(&mut self, range: R) -> LabHueIter<Drain<'_, T>>
where R: RangeBounds<usize> + Clone,

Return an iterator that moves hues out of the specified range.

Trait Implementations§

source§

impl<T> AbsDiffEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + AbsDiffEq + Clone, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

source§

type Epsilon = <T as AbsDiffEq>::Epsilon

Used for specifying relative comparisons.
source§

fn default_epsilon() -> Self::Epsilon

The default tolerance to use when testing values that are close together. Read more
source§

fn abs_diff_eq(&self, other: &Self, epsilon: T::Epsilon) -> bool

A test for equality that uses the absolute difference to compute the approximate equality of two numbers.
source§

fn abs_diff_ne(&self, other: &Self, epsilon: T::Epsilon) -> bool

The inverse of AbsDiffEq::abs_diff_eq.
source§

impl Add<LabHue<f64>> for f64

source§

type Output = LabHue<f64>

The resulting type after applying the + operator.
source§

fn add(self, other: LabHue<f64>) -> LabHue<f64>

Performs the + operation. Read more
source§

impl Add<LabHue> for f32

source§

type Output = LabHue

The resulting type after applying the + operator.
source§

fn add(self, other: LabHue<f32>) -> LabHue<f32>

Performs the + operation. Read more
source§

impl<T: Add<Output = T>> Add<T> for LabHue<T>

source§

type Output = LabHue<T>

The resulting type after applying the + operator.
source§

fn add(self, other: T) -> LabHue<T>

Performs the + operation. Read more
source§

impl<T: Add<Output = T>> Add for LabHue<T>

source§

type Output = LabHue<T>

The resulting type after applying the + operator.
source§

fn add(self, other: LabHue<T>) -> LabHue<T>

Performs the + operation. Read more
source§

impl AddAssign<LabHue<f64>> for f64

source§

fn add_assign(&mut self, other: LabHue<f64>)

Performs the += operation. Read more
source§

impl AddAssign<LabHue> for f32

source§

fn add_assign(&mut self, other: LabHue<f32>)

Performs the += operation. Read more
source§

impl<T: AddAssign> AddAssign<T> for LabHue<T>

source§

fn add_assign(&mut self, other: T)

Performs the += operation. Read more
source§

impl<T: AddAssign> AddAssign for LabHue<T>

source§

fn add_assign(&mut self, other: LabHue<T>)

Performs the += operation. Read more
source§

impl<T: Clone> Clone for LabHue<T>

source§

fn clone(&self) -> LabHue<T>

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
source§

impl<T: Debug> Debug for LabHue<T>

source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
source§

impl<T: Default> Default for LabHue<T>

source§

fn default() -> LabHue<T>

Returns the “default value” for a type. Read more
source§

impl<'de, T> Deserialize<'de> for LabHue<T>
where T: Deserialize<'de>,

source§

fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
source§

impl<C, T> Extend<T> for LabHue<C>
where C: Extend<T>,

source§

fn extend<I: IntoIterator<Item = T>>(&mut self, iter: I)

Extends a collection with the contents of an iterator. Read more
source§

fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
source§

fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
source§

impl From<LabHue<f64>> for f32

source§

fn from(hue: LabHue<f64>) -> f32

Converts to this type from the input type.
source§

impl From<LabHue<f64>> for f64

source§

fn from(hue: LabHue<f64>) -> f64

Converts to this type from the input type.
source§

impl From<LabHue<u8>> for u8

source§

fn from(hue: LabHue<u8>) -> u8

Converts to this type from the input type.
source§

impl From<LabHue> for f32

source§

fn from(hue: LabHue<f32>) -> f32

Converts to this type from the input type.
source§

impl From<LabHue> for f64

source§

fn from(hue: LabHue<f32>) -> f64

Converts to this type from the input type.
source§

impl<T> From<T> for LabHue<T>

source§

fn from(degrees: T) -> LabHue<T>

Converts to this type from the input type.
source§

impl<'a, 'b, T> IntoIterator for &'a LabHue<&'b [T]>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, 'b, T> IntoIterator for &'a LabHue<&'b mut [T]>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T, const N: usize> IntoIterator for &'a LabHue<[T; N]>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for &'a LabHue<Box<[T]>>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for &'a LabHue<Vec<T>>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, 'b, T> IntoIterator for &'a mut LabHue<&'b mut [T]>

source§

type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T, const N: usize> IntoIterator for &'a mut LabHue<[T; N]>

source§

type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for &'a mut LabHue<Box<[T]>>

source§

type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for &'a mut LabHue<Vec<T>>

source§

type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for LabHue<&'a [T]>

source§

type Item = LabHue<&'a T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<Iter<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<'a, T> IntoIterator for LabHue<&'a mut [T]>

source§

type Item = LabHue<&'a mut T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IterMut<'a, T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<T, const N: usize> IntoIterator for LabHue<[T; N]>

source§

type Item = LabHue<T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IntoIter<T, N>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<T> IntoIterator for LabHue<Vec<T>>

source§

type Item = LabHue<T>

The type of the elements being iterated over.
source§

type IntoIter = LabHueIter<IntoIter<T>>

Which kind of iterator are we turning this into?
source§

fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
source§

impl<T> PartialEq<T> for LabHue<T>
where T: AngleEq<Mask = bool> + PartialEq,

source§

fn eq(&self, other: &T) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<T> PartialEq for LabHue<T>
where T: AngleEq<Mask = bool> + PartialEq,

source§

fn eq(&self, other: &LabHue<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
source§

impl<T> RelativeEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + Clone + RelativeEq, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

source§

fn default_max_relative() -> Self::Epsilon

The default relative tolerance for testing values that are far-apart. Read more
source§

fn relative_eq( &self, other: &Self, epsilon: T::Epsilon, max_relative: T::Epsilon, ) -> bool

A test for equality that uses a relative comparison if the values are far apart.
source§

fn relative_ne( &self, other: &Self, epsilon: Self::Epsilon, max_relative: Self::Epsilon, ) -> bool

The inverse of RelativeEq::relative_eq.
source§

impl<T: SaturatingAdd<Output = T>> SaturatingAdd<T> for LabHue<T>

source§

type Output = LabHue<T>

The resulting type.
source§

fn saturating_add(self, other: T) -> LabHue<T>

Returns the sum of self and other, but saturates instead of overflowing.
source§

impl<T: SaturatingAdd<Output = T>> SaturatingAdd for LabHue<T>

source§

type Output = LabHue<T>

The resulting type.
source§

fn saturating_add(self, other: LabHue<T>) -> LabHue<T>

Returns the sum of self and other, but saturates instead of overflowing.
source§

impl<T: SaturatingSub<Output = T>> SaturatingSub<T> for LabHue<T>

source§

type Output = LabHue<T>

The resulting type.
source§

fn saturating_sub(self, other: T) -> LabHue<T>

Returns the difference of self and other, but saturates instead of overflowing.
source§

impl<T: SaturatingSub<Output = T>> SaturatingSub for LabHue<T>

source§

type Output = LabHue<T>

The resulting type.
source§

fn saturating_sub(self, other: LabHue<T>) -> LabHue<T>

Returns the difference of self and other, but saturates instead of overflowing.
source§

impl<T> Serialize for LabHue<T>
where T: Serialize,

source§

fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
source§

impl Sub<LabHue<f64>> for f64

source§

type Output = LabHue<f64>

The resulting type after applying the - operator.
source§

fn sub(self, other: LabHue<f64>) -> LabHue<f64>

Performs the - operation. Read more
source§

impl Sub<LabHue> for f32

source§

type Output = LabHue

The resulting type after applying the - operator.
source§

fn sub(self, other: LabHue<f32>) -> LabHue<f32>

Performs the - operation. Read more
source§

impl<T: Sub<Output = T>> Sub<T> for LabHue<T>

source§

type Output = LabHue<T>

The resulting type after applying the - operator.
source§

fn sub(self, other: T) -> LabHue<T>

Performs the - operation. Read more
source§

impl<T: Sub<Output = T>> Sub for LabHue<T>

source§

type Output = LabHue<T>

The resulting type after applying the - operator.
source§

fn sub(self, other: LabHue<T>) -> LabHue<T>

Performs the - operation. Read more
source§

impl SubAssign<LabHue<f64>> for f64

source§

fn sub_assign(&mut self, other: LabHue<f64>)

Performs the -= operation. Read more
source§

impl SubAssign<LabHue> for f32

source§

fn sub_assign(&mut self, other: LabHue<f32>)

Performs the -= operation. Read more
source§

impl<T: SubAssign> SubAssign<T> for LabHue<T>

source§

fn sub_assign(&mut self, other: T)

Performs the -= operation. Read more
source§

impl<T: SubAssign> SubAssign for LabHue<T>

source§

fn sub_assign(&mut self, other: LabHue<T>)

Performs the -= operation. Read more
source§

impl<T> UlpsEq for LabHue<T>
where T: RealAngle + SignedAngle + Zero + AngleEq<Mask = bool> + Sub<Output = T> + Clone + UlpsEq, T::Epsilon: HalfRotation + Mul<Output = T::Epsilon>,

source§

fn default_max_ulps() -> u32

The default ULPs to tolerate when testing values that are far-apart. Read more
source§

fn ulps_eq(&self, other: &Self, epsilon: T::Epsilon, max_ulps: u32) -> bool

A test for equality that uses units in the last place (ULP) if the values are far apart.
source§

fn ulps_ne(&self, other: &Self, epsilon: Self::Epsilon, max_ulps: u32) -> bool

The inverse of UlpsEq::ulps_eq.
source§

impl<T: Copy> Copy for LabHue<T>

source§

impl<T> Eq for LabHue<T>
where T: AngleEq<Mask = bool> + Eq,

Auto Trait Implementations§

§

impl<T> Freeze for LabHue<T>
where T: Freeze,

§

impl<T> RefUnwindSafe for LabHue<T>
where T: RefUnwindSafe,

§

impl<T> Send for LabHue<T>
where T: Send,

§

impl<T> Sync for LabHue<T>
where T: Sync,

§

impl<T> Unpin for LabHue<T>
where T: Unpin,

§

impl<T> UnwindSafe for LabHue<T>
where T: UnwindSafe,

Blanket Implementations§

source§

impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

source§

fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
source§

fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

source§

fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
source§

impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

source§

fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

source§

type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
source§

impl<T> CloneToUninit for T
where T: Clone,

source§

unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
source§

impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

source§

fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
source§

impl<T> From<!> for T

source§

fn from(t: !) -> T

Converts to this type from the input type.
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T> FromAngle<T> for T

source§

fn from_angle(angle: T) -> T

Performs a conversion from angle.
source§

impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

source§

fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> IntoAngle<U> for T
where U: FromAngle<T>,

source§

fn into_angle(self) -> U

Performs a conversion into T.
source§

impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

source§

type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
source§

fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
source§

impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

source§

fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
source§

impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

source§

fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
source§

impl<T> IntoStimulus<T> for T

source§

fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
source§

impl<T> ToOwned for T
where T: Clone,

source§

type Owned = T

The resulting type after obtaining ownership.
source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
source§

impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

source§

type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
source§

fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

source§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
source§

impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

source§

fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
source§

impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

source§

fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
source§

impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

source§

fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
source§

impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,