Struct cosmic::cosmic_theme::Theme

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pub struct Theme {
Show 26 fields pub name: String, pub background: Container, pub primary: Container, pub secondary: Container, pub accent: Component, pub success: Component, pub destructive: Component, pub warning: Component, pub accent_button: Component, pub success_button: Component, pub destructive_button: Component, pub warning_button: Component, pub icon_button: Component, pub link_button: Component, pub text_button: Component, pub button: Component, pub palette: CosmicPaletteInner, pub spacing: Spacing, pub corner_radii: CornerRadii, pub is_dark: bool, pub is_high_contrast: bool, pub gaps: (u32, u32), pub active_hint: u32, pub window_hint: Option<Rgb>, pub is_frosted: bool, pub shade: Alpha<Rgb, f32>,
}
Expand description

Cosmic Theme data structure with all colors and its name

Fields§

§name: String

name of the theme

§background: Container

background element colors

§primary: Container

primary element colors

§secondary: Container

secondary element colors

§accent: Component

accent element colors

§success: Component

suggested element colors

§destructive: Component

destructive element colors

§warning: Component

warning element colors

§accent_button: Component

accent button element colors

§success_button: Component

suggested button element colors

§destructive_button: Component

destructive button element colors

§warning_button: Component

warning button element colors

§icon_button: Component

icon button element colors

§link_button: Component

link button element colors

§text_button: Component

text button element colors

§button: Component

button component styling

§palette: CosmicPaletteInner

palette

§spacing: Spacing

spacing

§corner_radii: CornerRadii

corner radii

§is_dark: bool

is dark

§is_high_contrast: bool

is high contrast

§gaps: (u32, u32)

cosmic-comp window gaps size (outer, inner)

§active_hint: u32

cosmic-comp active hint window outline width

§window_hint: Option<Rgb>

cosmic-comp custom window hint color

§is_frosted: bool

enables blurred transparency

§shade: Alpha<Rgb, f32>

shade color for dialogs

Implementations§

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impl Theme

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pub fn set_name( &mut self, config: &Config, value: String, ) -> Result<bool, Error>

Sets Theme::name and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_background( &mut self, config: &Config, value: Container, ) -> Result<bool, Error>

Sets Theme::background and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_primary( &mut self, config: &Config, value: Container, ) -> Result<bool, Error>

Sets Theme::primary and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_secondary( &mut self, config: &Config, value: Container, ) -> Result<bool, Error>

Sets Theme::secondary and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_accent( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::accent and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_success( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::success and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_destructive( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::destructive and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_warning( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::warning and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_accent_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::accent_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_success_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::success_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_destructive_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::destructive_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_warning_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::warning_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_icon_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::icon_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

Sets Theme::link_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_text_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::text_button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_button( &mut self, config: &Config, value: Component, ) -> Result<bool, Error>

Sets Theme::button and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_palette( &mut self, config: &Config, value: CosmicPaletteInner, ) -> Result<bool, Error>

Sets Theme::palette and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_spacing( &mut self, config: &Config, value: Spacing, ) -> Result<bool, Error>

Sets Theme::spacing and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_corner_radii( &mut self, config: &Config, value: CornerRadii, ) -> Result<bool, Error>

Sets Theme::corner_radii and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_is_dark( &mut self, config: &Config, value: bool, ) -> Result<bool, Error>

Sets Theme::is_dark and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_is_high_contrast( &mut self, config: &Config, value: bool, ) -> Result<bool, Error>

Sets Theme::is_high_contrast and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_gaps( &mut self, config: &Config, value: (u32, u32), ) -> Result<bool, Error>

Sets Theme::gaps and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_active_hint( &mut self, config: &Config, value: u32, ) -> Result<bool, Error>

Sets Theme::active_hint and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_window_hint( &mut self, config: &Config, value: Option<Rgb>, ) -> Result<bool, Error>

Sets Theme::window_hint and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_is_frosted( &mut self, config: &Config, value: bool, ) -> Result<bool, Error>

Sets Theme::is_frosted and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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pub fn set_shade( &mut self, config: &Config, value: Alpha<Rgb, f32>, ) -> Result<bool, Error>

Sets Theme::shade and writes to cosmic_config::Config if changed

Returns Ok(true) when the field’s value has changed and was written to disk

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impl Theme

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pub fn id() -> &'static str

id of the theme

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pub fn dark_config() -> Result<Config, Error>

Get the config for the current dark theme

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pub fn light_config() -> Result<Config, Error>

Get the config for the current light theme

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pub fn light_default() -> Theme

get the built in light theme

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pub fn dark_default() -> Theme

get the built in dark theme

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pub fn high_contrast_dark_default() -> Theme

get the built in high contrast dark theme

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pub fn high_contrast_light_default() -> Theme

get the built in high contrast light theme

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pub fn to_high_contrast(&self) -> Theme

Convert the theme to a high-contrast variant

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pub fn accent_color(&self) -> Alpha<Rgb, f32>

get @accent_color

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pub fn success_color(&self) -> Alpha<Rgb, f32>

get @success_color

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pub fn destructive_color(&self) -> Alpha<Rgb, f32>

get @destructive_color

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pub fn warning_color(&self) -> Alpha<Rgb, f32>

get @warning_color

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pub fn small_widget_divider(&self) -> Alpha<Rgb, f32>

get @small_widget_divider

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pub fn bg_color(&self) -> Alpha<Rgb, f32>

get @bg_color

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pub fn bg_component_color(&self) -> Alpha<Rgb, f32>

get @bg_component_color

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pub fn primary_container_color(&self) -> Alpha<Rgb, f32>

get @primary_container_color

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pub fn primary_component_color(&self) -> Alpha<Rgb, f32>

get @primary_component_color

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pub fn secondary_container_color(&self) -> Alpha<Rgb, f32>

get @secondary_container_color

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pub fn secondary_component_color(&self) -> Alpha<Rgb, f32>

get @secondary_component_color

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pub fn button_bg_color(&self) -> Alpha<Rgb, f32>

get @button_bg_color

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pub fn on_bg_color(&self) -> Alpha<Rgb, f32>

get @on_bg_color

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pub fn on_bg_component_color(&self) -> Alpha<Rgb, f32>

get @on_bg_component_color

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pub fn on_primary_container_color(&self) -> Alpha<Rgb, f32>

get @on_primary_color

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pub fn on_primary_component_color(&self) -> Alpha<Rgb, f32>

get @on_primary_component_color

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pub fn on_secondary_container_color(&self) -> Alpha<Rgb, f32>

get @on_secondary_color

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pub fn on_secondary_component_color(&self) -> Alpha<Rgb, f32>

get @on_secondary_component_color

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pub fn accent_text_color(&self) -> Alpha<Rgb, f32>

get @accent_text_color

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pub fn success_text_color(&self) -> Alpha<Rgb, f32>

get @success_text_color

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pub fn warning_text_color(&self) -> Alpha<Rgb, f32>

get @warning_text_color

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pub fn destructive_text_color(&self) -> Alpha<Rgb, f32>

get @destructive_text_color

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pub fn on_accent_color(&self) -> Alpha<Rgb, f32>

get @on_accent_color

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pub fn on_success_color(&self) -> Alpha<Rgb, f32>

get @on_success_color

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pub fn on_warning_color(&self) -> Alpha<Rgb, f32>

get @on_warning_color

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pub fn on_destructive_color(&self) -> Alpha<Rgb, f32>

get @on_destructive_color

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pub fn button_color(&self) -> Alpha<Rgb, f32>

get @button_color

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pub fn bg_divider(&self) -> Alpha<Rgb, f32>

get @bg_divider

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pub fn bg_component_divider(&self) -> Alpha<Rgb, f32>

get @bg_component_divider

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pub fn primary_container_divider(&self) -> Alpha<Rgb, f32>

get @primary_container_divider

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pub fn primary_component_divider(&self) -> Alpha<Rgb, f32>

get @primary_component_divider

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pub fn secondary_container_divider(&self) -> Alpha<Rgb, f32>

get @secondary_container_divider

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pub fn button_divider(&self) -> Alpha<Rgb, f32>

get @button_divider

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pub fn window_header_bg(&self) -> Alpha<Rgb, f32>

get @window_header_bg

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pub fn space_none(&self) -> u16

get @space_none

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pub fn space_xxxs(&self) -> u16

get @space_xxxs

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pub fn space_xxs(&self) -> u16

get @space_xxs

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pub fn space_xs(&self) -> u16

get @space_xs

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pub fn space_s(&self) -> u16

get @space_s

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pub fn space_m(&self) -> u16

get @space_m

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pub fn space_l(&self) -> u16

get @space_l

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pub fn space_xl(&self) -> u16

get @space_xl

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pub fn space_xxl(&self) -> u16

get @space_xxl

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pub fn space_xxxl(&self) -> u16

get @space_xxxl

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pub fn radius_0(&self) -> [f32; 4]

get @radius_0

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pub fn radius_xs(&self) -> [f32; 4]

get @radius_xs

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pub fn radius_s(&self) -> [f32; 4]

get @radius_s

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pub fn radius_m(&self) -> [f32; 4]

get @radius_m

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pub fn radius_l(&self) -> [f32; 4]

get @radius_l

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pub fn radius_xl(&self) -> [f32; 4]

get @radius_xl

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pub fn shade_color(&self) -> Alpha<Rgb, f32>

get @shade_color

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pub fn get_active() -> Result<Theme, (Vec<Error>, Theme)>

get the active theme

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pub fn with_accent(&self, c: Alpha<Rgb, f32>) -> Theme

Rebuild the current theme with the provided accent

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pub fn gtk_prefer_colorscheme() -> Theme

choose default color palette based on preferred GTK color scheme

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pub fn preferred_theme() -> Theme

check current desktop environment and preferred color scheme and set it as default

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impl Theme

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pub fn as_gtk4(&self) -> String

turn the theme into css

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pub fn write_gtk4(&self) -> Result<(), OutputError>

write the CSS to the appropriate directory Should be written in the XDG config directory for gtk-4.0

§Errors

Returns an OutputError if there is an error writing the CSS file.

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pub fn apply_gtk(is_dark: bool) -> Result<(), OutputError>

Apply gtk color variable settings

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pub fn reset_gtk() -> Result<(), OutputError>

Reset the applied gtk css

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impl Theme

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pub fn apply_vs_code(self) -> Result<(), OutputError>

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pub fn reset_vs_code() -> Result<(), OutputError>

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impl Theme

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pub fn apply_exports(&self) -> Result<(), OutputError>

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pub fn write_exports(&self) -> Result<(), OutputError>

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pub fn reset_exports() -> Result<(), OutputError>

Trait Implementations§

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impl Clone for Theme

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fn clone(&self) -> Theme

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl CosmicConfigEntry for Theme

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const VERSION: u64 = 1u64

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fn write_entry(&self, config: &Config) -> Result<(), Error>

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fn get_entry(config: &Config) -> Result<Theme, (Vec<Error>, Theme)>

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fn update_keys<T>( &mut self, config: &Config, changed_keys: &[T], ) -> (Vec<Error>, Vec<&'static str>)
where T: AsRef<str>,

Returns the keys that were updated
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impl Debug for Theme

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Theme

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fn default() -> Theme

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for Theme

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Theme, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<CosmicPalette> for Theme

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fn from(p: CosmicPalette) -> Theme

Converts to this type from the input type.
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impl PartialEq for Theme

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fn eq(&self, other: &Theme) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Serialize for Theme

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl StructuralPartialEq for Theme

Auto Trait Implementations§

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impl Freeze for Theme

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impl RefUnwindSafe for Theme

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impl Send for Theme

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impl Sync for Theme

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impl Unpin for Theme

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impl UnwindSafe for Theme

Blanket Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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Immutably borrows from an owned value. Read more
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where T: FromCam16Unclamped<WpParam, U>,

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The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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where T: Clone,

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unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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where T: Any,

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Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Returns the argument unchanged.

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Performs a conversion from angle.
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The number type that’s used in parameters when converting.
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Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> MaybeSend for T
where T: Send,

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impl<T> MaybeSendSync for T

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impl<T> MaybeSync for T
where T: Sync,