Struct cosmic::iced_winit::winit::window::WindowBuilder

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pub struct WindowBuilder { /* private fields */ }
Expand description

Object that allows building windows.

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impl WindowBuilder

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pub fn new() -> WindowBuilder

Initializes a new builder with default values.

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impl WindowBuilder

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pub fn window_attributes(&self) -> &WindowAttributes

Get the current window attributes.

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pub fn with_inner_size<S>(self, size: S) -> WindowBuilder
where S: Into<Size>,

Requests the window to be of specific dimensions.

If this is not set, some platform-specific dimensions will be used.

See Window::request_inner_size for details.

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pub fn with_min_inner_size<S>(self, min_size: S) -> WindowBuilder
where S: Into<Size>,

Sets the minimum dimensions a window can have.

If this is not set, the window will have no minimum dimensions (aside from reserved).

See Window::set_min_inner_size for details.

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pub fn with_max_inner_size<S>(self, max_size: S) -> WindowBuilder
where S: Into<Size>,

Sets the maximum dimensions a window can have.

If this is not set, the window will have no maximum or will be set to the primary monitor’s dimensions by the platform.

See Window::set_max_inner_size for details.

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pub fn with_position<P>(self, position: P) -> WindowBuilder
where P: Into<Position>,

Sets a desired initial position for the window.

If this is not set, some platform-specific position will be chosen.

See Window::set_outer_position for details.

§Platform-specific
  • macOS: The top left corner position of the window content, the window’s “inner” position. The window title bar will be placed above it. The window will be positioned such that it fits on screen, maintaining set inner_size if any. If you need to precisely position the top left corner of the whole window you have to use Window::set_outer_position after creating the window.
  • Windows: The top left corner position of the window title bar, the window’s “outer” position. There may be a small gap between this position and the window due to the specifics of the Window Manager.
  • X11: The top left corner of the window, the window’s “outer” position.
  • Others: Ignored.
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pub fn with_resizable(self, resizable: bool) -> WindowBuilder

Sets whether the window is resizable or not.

The default is true.

See Window::set_resizable for details.

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pub fn with_enabled_buttons(self, buttons: WindowButtons) -> WindowBuilder

Sets the enabled window buttons.

The default is WindowButtons::all

See Window::set_enabled_buttons for details.

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pub fn with_title<T>(self, title: T) -> WindowBuilder
where T: Into<String>,

Sets the initial title of the window in the title bar.

The default is "winit window".

See Window::set_title for details.

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pub fn with_fullscreen(self, fullscreen: Option<Fullscreen>) -> WindowBuilder

Sets whether the window should be put into fullscreen upon creation.

The default is None.

See Window::set_fullscreen for details.

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pub fn with_maximized(self, maximized: bool) -> WindowBuilder

Request that the window is maximized upon creation.

The default is false.

See Window::set_maximized for details.

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pub fn with_visible(self, visible: bool) -> WindowBuilder

Sets whether the window will be initially visible or hidden.

The default is to show the window.

See Window::set_visible for details.

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pub fn with_transparent(self, transparent: bool) -> WindowBuilder

Sets whether the background of the window should be transparent.

If this is true, writing colors with alpha values different than 1.0 will produce a transparent window. On some platforms this is more of a hint for the system and you’d still have the alpha buffer. To control it see Window::set_transparent.

The default is false.

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pub fn with_blur(self, blur: bool) -> WindowBuilder

Sets whether the background of the window should be blurred by the system.

The default is false.

See Window::set_blur for details.

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pub fn transparent(&self) -> bool

Get whether the window will support transparency.

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pub fn with_decorations(self, decorations: bool) -> WindowBuilder

Sets whether the window should have a border, a title bar, etc.

The default is true.

See Window::set_decorations for details.

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pub fn with_window_level(self, level: WindowLevel) -> WindowBuilder

Sets the window level.

This is just a hint to the OS, and the system could ignore it.

The default is WindowLevel::Normal.

See WindowLevel for details.

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pub fn with_window_icon(self, window_icon: Option<Icon>) -> WindowBuilder

Sets the window icon.

The default is None.

See Window::set_window_icon for details.

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pub fn with_theme(self, theme: Option<Theme>) -> WindowBuilder

Sets a specific theme for the window.

If None is provided, the window will use the system theme.

The default is None.

§Platform-specific
  • macOS: This is an app-wide setting.
  • Wayland: This controls only CSD. When using None it’ll try to use dbus to get the system preference. When explicit theme is used, this will avoid dbus all together.
  • x11: Build window with _GTK_THEME_VARIANT hint set to dark or light.
  • iOS / Android / Web / x11 / Orbital: Ignored.
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pub fn with_resize_increments<S>(self, resize_increments: S) -> WindowBuilder
where S: Into<Size>,

Build window with resize increments hint.

The default is None.

See Window::set_resize_increments for details.

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pub fn with_content_protected(self, protected: bool) -> WindowBuilder

Prevents the window contents from being captured by other apps.

The default is false.

§Platform-specific
  • macOS: if false, NSWindowSharingNone is used but doesn’t completely prevent all apps from reading the window content, for instance, QuickTime.
  • iOS / Android / Web / x11 / Orbital: Ignored.
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pub fn with_active(self, active: bool) -> WindowBuilder

Whether the window will be initially focused or not.

The window should be assumed as not focused by default following by the WindowEvent::Focused.

§Platform-specific:

Android / iOS / X11 / Wayland / Orbital: Unsupported.

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pub unsafe fn with_parent_window( self, parent_window: Option<RawWindowHandle>, ) -> WindowBuilder

Build window with parent window.

The default is None.

§Safety

parent_window must be a valid window handle.

§Platform-specific
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pub fn build<T>( self, window_target: &EventLoopWindowTarget<T>, ) -> Result<Window, OsError>
where T: 'static,

Builds the window.

Possible causes of error include denied permission, incompatible system, and lack of memory.

§Platform-specific
  • Web: The window is created but not inserted into the web page automatically. Please see the web platform module for more information.

Trait Implementations§

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impl Clone for WindowBuilder

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fn clone(&self) -> WindowBuilder

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for WindowBuilder

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fn fmt(&self, fmtr: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for WindowBuilder

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fn default() -> WindowBuilder

Returns the “default value” for a type. Read more
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impl WindowBuilderExtStartupNotify for WindowBuilder

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fn with_activation_token(self, token: ActivationToken) -> WindowBuilder

Use this ActivationToken during window creation. Read more
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impl WindowBuilderExtWayland for WindowBuilder

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fn with_name( self, general: impl Into<String>, instance: impl Into<String>, ) -> WindowBuilder

Build window with the given name. Read more
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impl WindowBuilderExtX11 for WindowBuilder

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fn with_x11_visual(self, visual_id: u32) -> WindowBuilder

Create this window with a specific X11 visual.
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fn with_x11_screen(self, screen_id: i32) -> WindowBuilder

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fn with_name( self, general: impl Into<String>, instance: impl Into<String>, ) -> WindowBuilder

Build window with the given general and instance names. Read more
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fn with_override_redirect(self, override_redirect: bool) -> WindowBuilder

Build window with override-redirect flag; defaults to false. Only relevant on X11.
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fn with_x11_window_type( self, x11_window_types: Vec<WindowType>, ) -> WindowBuilder

Build window with _NET_WM_WINDOW_TYPE hints; defaults to Normal. Only relevant on X11.
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fn with_base_size<S>(self, base_size: S) -> WindowBuilder
where S: Into<Size>,

Build window with base size hint. Only implemented on X11. Read more
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fn with_embed_parent_window(self, parent_window_id: u32) -> WindowBuilder

Embed this window into another parent window. Read more

Auto Trait Implementations§

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impl<S, D, Swp, Dwp, T> AdaptInto<D, Swp, Dwp, T> for S
where T: Real + Zero + Arithmetics + Clone, Swp: WhitePoint<T>, Dwp: WhitePoint<T>, D: AdaptFrom<S, Swp, Dwp, T>,

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fn adapt_into_using<M>(self, method: M) -> D
where M: TransformMatrix<T>,

Convert the source color to the destination color using the specified method.
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fn adapt_into(self) -> D

Convert the source color to the destination color using the bradford method by default.
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impl<T> Also for T

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fn also<F>(self, block: F) -> Self
where F: FnOnce(&mut Self),

Apply a function to this value and return the (possibly) modified value.
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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, Res> Apply<Res> for T
where T: ?Sized,

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fn apply<F>(self, f: F) -> Res
where F: FnOnce(Self) -> Res, Self: Sized,

Apply a function which takes the parameter by value.
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fn apply_ref<F>(&self, f: F) -> Res
where F: FnOnce(&Self) -> Res,

Apply a function which takes the parameter by reference.
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fn apply_mut<F>(&mut self, f: F) -> Res
where F: FnOnce(&mut Self) -> Res,

Apply a function which takes the parameter by mutable reference.
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impl<T, C> ArraysFrom<C> for T
where C: IntoArrays<T>,

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fn arrays_from(colors: C) -> T

Cast a collection of colors into a collection of arrays.
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impl<T, C> ArraysInto<C> for T
where C: FromArrays<T>,

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fn arrays_into(self) -> C

Cast this collection of arrays into a collection of colors.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<WpParam, T, U> Cam16IntoUnclamped<WpParam, T> for U
where T: FromCam16Unclamped<WpParam, U>,

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type Scalar = <T as FromCam16Unclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn cam16_into_unclamped( self, parameters: BakedParameters<WpParam, <U as Cam16IntoUnclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T> CloneToUninit for T
where T: Clone,

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default unsafe fn clone_to_uninit(&self, dst: *mut T)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dst. Read more
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impl<T, C> ComponentsFrom<C> for T
where C: IntoComponents<T>,

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fn components_from(colors: C) -> T

Cast a collection of colors into a collection of color components.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromAngle<T> for T

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fn from_angle(angle: T) -> T

Performs a conversion from angle.
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impl<T, U> FromStimulus<U> for T
where U: IntoStimulus<T>,

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fn from_stimulus(other: U) -> T

Converts other into Self, while performing the appropriate scaling, rounding and clamping.
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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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where U: FromAngle<T>,

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fn into_angle(self) -> U

Performs a conversion into T.
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impl<WpParam, T, U> IntoCam16Unclamped<WpParam, T> for U
where T: Cam16FromUnclamped<WpParam, U>,

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type Scalar = <T as Cam16FromUnclamped<WpParam, U>>::Scalar

The number type that’s used in parameters when converting.
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fn into_cam16_unclamped( self, parameters: BakedParameters<WpParam, <U as IntoCam16Unclamped<WpParam, T>>::Scalar>, ) -> T

Converts self into C, using the provided parameters.
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impl<T, U> IntoColor<U> for T
where U: FromColor<T>,

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fn into_color(self) -> U

Convert into T with values clamped to the color defined bounds Read more
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impl<T, U> IntoColorUnclamped<U> for T
where U: FromColorUnclamped<T>,

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fn into_color_unclamped(self) -> U

Convert into T. The resulting color might be invalid in its color space Read more
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Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_stimulus(self) -> T

Converts self into T, while performing the appropriate scaling, rounding and clamping.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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Initializes a with the given initializer. Read more
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Dereferences the given pointer. Read more
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where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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where T: Clone,

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The resulting type after obtaining ownership.
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impl<T, C> TryComponentsInto<C> for T
where C: TryFromComponents<T>,

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type Error = <C as TryFromComponents<T>>::Error

The error for when try_into_colors fails to cast.
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fn try_components_into(self) -> Result<C, <T as TryComponentsInto<C>>::Error>

Try to cast this collection of color components into a collection of colors. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T, U> TryIntoColor<U> for T
where U: TryFromColor<T>,

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fn try_into_color(self) -> Result<U, OutOfBounds<U>>

Convert into T, returning ok if the color is inside of its defined range, otherwise an OutOfBounds error is returned which contains the unclamped color. Read more
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impl<C, U> UintsFrom<C> for U
where C: IntoUints<U>,

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fn uints_from(colors: C) -> U

Cast a collection of colors into a collection of unsigned integers.
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impl<C, U> UintsInto<C> for U
where C: FromUints<U>,

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fn uints_into(self) -> C

Cast this collection of unsigned integers into a collection of colors.
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where S: Into<Dispatch>,

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where T: Sync,