Module cosmic::cosmic_theme::palette::chromatic_adaptation
source · Expand description
Convert colors from one reference white point to another
Chromatic adaptation is the human visual system’s ability to adjust to changes in illumination in order to preserve the appearance of object colors. It is responsible for the stable appearance of object colours despite the wide variation of light which might be reflected from an object and observed by our eyes.
This library provides three methods for chromatic adaptation Bradford (which is the default), VonKries and XyzScaling
use palette::Xyz;
use palette::white_point::{A, C};
use palette::chromatic_adaptation::AdaptInto;
let a = Xyz::<A, f32>::new(0.315756, 0.162732, 0.015905);
//Will convert Xyz<A, f32> to Xyz<C, f32> using Bradford chromatic adaptation
let c: Xyz<C, f32> = a.adapt_into();
//Should print {x: 0.257963, y: 0.139776,z: 0.058825}
println!("{:?}", c)
Structs§
- Holds the matrix coefficients for the chromatic adaptation methods
Enums§
- Chromatic adaptation methods implemented in the library
Traits§
- Trait to convert color from one reference white point to another
- Trait to convert color with one reference white point into another
- Generates a conversion matrix to convert the Xyz tristimulus values from one illuminant to another (
source_wp
todestination_wp
)