use iced_runtime::core::widget::Id;
use iced_runtime::{keyboard, task, Action, Task};
use iced_core::event::{self, Event};
use iced_core::renderer::{self, Quad, Renderer};
use iced_core::touch;
use iced_core::widget::tree::{self, Tree};
use iced_core::widget::Operation;
use iced_core::{layout, svg};
use iced_core::{mouse, Border};
use iced_core::{overlay, Shadow};
use iced_core::{
Background, Clipboard, Color, Layout, Length, Padding, Point, Rectangle, Shell, Vector, Widget,
};
use iced_renderer::core::widget::operation;
use crate::theme::THEME;
pub use super::style::{Catalog, Style};
enum Variant<Message> {
Normal,
Image {
close_icon: svg::Handle,
on_remove: Option<Message>,
},
}
#[allow(missing_debug_implementations)]
#[must_use]
pub struct Button<'a, Message> {
id: Id,
#[cfg(feature = "a11y")]
name: Option<std::borrow::Cow<'a, str>>,
#[cfg(feature = "a11y")]
description: Option<iced_accessibility::Description<'a>>,
#[cfg(feature = "a11y")]
label: Option<Vec<iced_accessibility::accesskit::NodeId>>,
content: crate::Element<'a, Message>,
on_press: Option<Message>,
on_press_down: Option<Message>,
width: Length,
height: Length,
padding: Padding,
selected: bool,
style: crate::theme::Button,
variant: Variant<Message>,
}
impl<'a, Message> Button<'a, Message> {
pub(super) fn new(content: impl Into<crate::Element<'a, Message>>) -> Self {
Self {
id: Id::unique(),
#[cfg(feature = "a11y")]
name: None,
#[cfg(feature = "a11y")]
description: None,
#[cfg(feature = "a11y")]
label: None,
content: content.into(),
on_press: None,
on_press_down: None,
width: Length::Shrink,
height: Length::Shrink,
padding: Padding::new(5.0),
selected: false,
style: crate::theme::Button::default(),
variant: Variant::Normal,
}
}
pub fn new_image(
content: impl Into<crate::Element<'a, Message>>,
on_remove: Option<Message>,
) -> Self {
Self {
id: Id::unique(),
#[cfg(feature = "a11y")]
name: None,
#[cfg(feature = "a11y")]
description: None,
#[cfg(feature = "a11y")]
label: None,
content: content.into(),
on_press: None,
on_press_down: None,
width: Length::Shrink,
height: Length::Shrink,
padding: Padding::new(5.0),
selected: false,
style: crate::theme::Button::default(),
variant: Variant::Image {
on_remove,
close_icon: crate::widget::icon::from_name("window-close-symbolic")
.size(8)
.icon()
.into_svg_handle()
.unwrap_or_else(|| {
let bytes: &'static [u8] = &[];
iced_core::svg::Handle::from_memory(bytes)
}),
},
}
}
pub fn id(mut self, id: Id) -> Self {
self.id = id;
self
}
pub fn width(mut self, width: impl Into<Length>) -> Self {
self.width = width.into();
self
}
pub fn height(mut self, height: impl Into<Length>) -> Self {
self.height = height.into();
self
}
pub fn padding<P: Into<Padding>>(mut self, padding: P) -> Self {
self.padding = padding.into();
self
}
pub fn on_press(mut self, on_press: Message) -> Self {
self.on_press = Some(on_press);
self
}
pub fn on_press_down(mut self, on_press: Message) -> Self {
self.on_press_down = Some(on_press);
self
}
pub fn on_press_maybe(mut self, on_press: Option<Message>) -> Self {
self.on_press = on_press;
self
}
pub fn selected(mut self, selected: bool) -> Self {
self.selected = selected;
self
}
pub fn class(mut self, style: crate::theme::Button) -> Self {
self.style = style;
self
}
#[cfg(feature = "a11y")]
pub fn name(mut self, name: impl Into<std::borrow::Cow<'a, str>>) -> Self {
self.name = Some(name.into());
self
}
#[cfg(feature = "a11y")]
pub fn description_widget<T: iced_accessibility::Describes>(mut self, description: &T) -> Self {
self.description = Some(iced_accessibility::Description::Id(
description.description(),
));
self
}
#[cfg(feature = "a11y")]
pub fn description(mut self, description: impl Into<std::borrow::Cow<'a, str>>) -> Self {
self.description = Some(iced_accessibility::Description::Text(description.into()));
self
}
#[cfg(feature = "a11y")]
pub fn label(mut self, label: &dyn iced_accessibility::Labels) -> Self {
self.label = Some(label.label().into_iter().map(|l| l.into()).collect());
self
}
}
impl<'a, Message: 'a + Clone> Widget<Message, crate::Theme, crate::Renderer>
for Button<'a, Message>
{
fn tag(&self) -> tree::Tag {
tree::Tag::of::<State>()
}
fn state(&self) -> tree::State {
tree::State::new(State::new())
}
fn children(&self) -> Vec<Tree> {
vec![Tree::new(&self.content)]
}
fn diff(&mut self, tree: &mut Tree) {
tree.diff_children(std::slice::from_mut(&mut self.content));
}
fn size(&self) -> iced_core::Size<Length> {
iced_core::Size::new(self.width, self.height)
}
fn layout(
&self,
tree: &mut Tree,
renderer: &crate::Renderer,
limits: &layout::Limits,
) -> layout::Node {
layout(
renderer,
limits,
self.width,
self.height,
self.padding,
|renderer, limits| {
self.content
.as_widget()
.layout(&mut tree.children[0], renderer, limits)
},
)
}
fn operate(
&self,
tree: &mut Tree,
layout: Layout<'_>,
renderer: &crate::Renderer,
operation: &mut dyn Operation<()>,
) {
operation.container(None, layout.bounds(), &mut |operation| {
self.content.as_widget().operate(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
operation,
);
});
let state = tree.state.downcast_mut::<State>();
operation.focusable(state, Some(&self.id));
}
fn on_event(
&mut self,
tree: &mut Tree,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
renderer: &crate::Renderer,
clipboard: &mut dyn Clipboard,
shell: &mut Shell<'_, Message>,
viewport: &Rectangle,
) -> event::Status {
if let Variant::Image {
on_remove: Some(on_remove),
..
} = &self.variant
{
match event {
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if let Some(position) = cursor.position() {
if removal_bounds(layout.bounds(), 4.0).contains(position) {
shell.publish(on_remove.clone());
return event::Status::Captured;
}
}
}
_ => (),
}
}
if self.content.as_widget_mut().on_event(
&mut tree.children[0],
event.clone(),
layout.children().next().unwrap(),
cursor,
renderer,
clipboard,
shell,
viewport,
) == event::Status::Captured
{
return event::Status::Captured;
}
update(
self.id.clone(),
event,
layout,
cursor,
shell,
&self.on_press,
&self.on_press_down,
|| tree.state.downcast_mut::<State>(),
)
}
#[allow(clippy::too_many_lines)]
fn draw(
&self,
tree: &Tree,
renderer: &mut crate::Renderer,
theme: &crate::Theme,
renderer_style: &renderer::Style,
layout: Layout<'_>,
cursor: mouse::Cursor,
viewport: &Rectangle,
) {
let bounds = layout.bounds();
if !viewport.intersects(&bounds) {
return;
}
let content_layout = layout.children().next().unwrap();
let mut headerbar_alpha = None;
let is_enabled = self.on_press.is_some() || self.on_press_down.is_some();
let is_mouse_over = cursor.position().is_some_and(|p| bounds.contains(p));
let state = tree.state.downcast_ref::<State>();
let styling = if !is_enabled {
theme.disabled(&self.style)
} else if is_mouse_over {
if state.is_pressed {
if !self.selected && matches!(self.style, crate::theme::Button::HeaderBar) {
headerbar_alpha = Some(0.8);
}
theme.pressed(state.is_focused, self.selected, &self.style)
} else {
if !self.selected && matches!(self.style, crate::theme::Button::HeaderBar) {
headerbar_alpha = Some(0.8);
}
theme.hovered(state.is_focused, self.selected, &self.style)
}
} else {
if !self.selected && matches!(self.style, crate::theme::Button::HeaderBar) {
headerbar_alpha = Some(0.75);
}
theme.active(state.is_focused, self.selected, &self.style)
};
let mut icon_color = styling.icon_color.unwrap_or(renderer_style.icon_color);
let mut text_color = if matches!(self.style, crate::theme::Button::MenuRoot) {
icon_color
} else {
styling.text_color.unwrap_or(renderer_style.text_color)
};
if let Some(alpha) = headerbar_alpha {
icon_color.a = alpha;
text_color.a = alpha;
}
draw::<_, crate::Theme>(
renderer,
bounds,
*viewport,
&styling,
|renderer, _styling| {
self.content.as_widget().draw(
&tree.children[0],
renderer,
theme,
&renderer::Style {
icon_color,
text_color,
scale_factor: renderer_style.scale_factor,
},
content_layout,
cursor,
&viewport.intersection(&bounds).unwrap_or_default(),
);
},
matches!(self.variant, Variant::Image { .. }),
);
if let Variant::Image {
close_icon,
on_remove,
} = &self.variant
{
renderer.with_layer(*viewport, |renderer| {
let selection_background = theme.selection_background();
let c_rad = THEME.lock().unwrap().cosmic().corner_radii;
if !self.selected && !is_mouse_over {
let mut bounds = bounds;
bounds.x -= 2.0;
bounds.y -= 2.0;
bounds.width += 4.0;
bounds.height += 4.0;
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
width: 2.0,
color: crate::theme::active().current_container().base.into(),
radius: 9.0.into(),
},
shadow: Shadow::default(),
},
Color::TRANSPARENT,
);
}
if self.selected {
renderer.fill_quad(
Quad {
bounds: Rectangle {
width: 24.0,
height: 20.0,
x: bounds.x + styling.border_width,
y: bounds.y + (bounds.height - 20.0 - styling.border_width),
},
border: Border {
radius: [
c_rad.radius_0[0],
c_rad.radius_s[1],
c_rad.radius_0[2],
c_rad.radius_s[3],
]
.into(),
..Default::default()
},
shadow: Shadow::default(),
},
selection_background,
);
let svg_handle = svg::Svg::new(crate::widget::common::object_select().clone())
.color(icon_color);
let bounds = Rectangle {
width: 16.0,
height: 16.0,
x: bounds.x + 5.0 + styling.border_width,
y: bounds.y + (bounds.height - 18.0 - styling.border_width),
};
if bounds.intersects(viewport) {
iced_core::svg::Renderer::draw_svg(renderer, svg_handle, bounds);
}
}
if on_remove.is_some() {
if let Some(position) = cursor.position() {
if bounds.contains(position) {
let bounds = removal_bounds(layout.bounds(), 4.0);
renderer.fill_quad(
renderer::Quad {
bounds,
shadow: Shadow::default(),
border: Border {
radius: c_rad.radius_m.into(),
..Default::default()
},
},
selection_background,
);
let svg_handle = svg::Svg::new(close_icon.clone()).color(icon_color);
iced_core::svg::Renderer::draw_svg(
renderer,
svg_handle,
Rectangle {
width: 16.0,
height: 16.0,
x: bounds.x + 4.0,
y: bounds.y + 4.0,
},
);
}
}
}
});
}
}
fn mouse_interaction(
&self,
_tree: &Tree,
layout: Layout<'_>,
cursor: mouse::Cursor,
_viewport: &Rectangle,
_renderer: &crate::Renderer,
) -> mouse::Interaction {
mouse_interaction(layout, cursor, self.on_press.is_some())
}
fn overlay<'b>(
&'b mut self,
tree: &'b mut Tree,
layout: Layout<'_>,
renderer: &crate::Renderer,
mut translation: Vector,
) -> Option<overlay::Element<'b, Message, crate::Theme, crate::Renderer>> {
let position = layout.bounds().position();
translation.x += position.x;
translation.y += position.y;
self.content.as_widget_mut().overlay(
&mut tree.children[0],
layout.children().next().unwrap(),
renderer,
translation,
)
}
#[cfg(feature = "a11y")]
fn a11y_nodes(
&self,
layout: Layout<'_>,
state: &Tree,
p: mouse::Cursor,
) -> iced_accessibility::A11yTree {
use iced_accessibility::{
accesskit::{Action, DefaultActionVerb, NodeBuilder, NodeId, Rect, Role},
A11yNode, A11yTree,
};
if matches!(state.state, iced_core::widget::tree::State::None) {
tracing::info!("Button state is missing.");
return A11yTree::default();
}
let child_layout = layout.children().next().unwrap();
let child_tree = state.children.first();
let Rectangle {
x,
y,
width,
height,
} = layout.bounds();
let bounds = Rect::new(x as f64, y as f64, (x + width) as f64, (y + height) as f64);
let is_hovered = state.state.downcast_ref::<State>().is_hovered;
let mut node = NodeBuilder::new(Role::Button);
node.add_action(Action::Focus);
node.add_action(Action::Default);
node.set_bounds(bounds);
if let Some(name) = self.name.as_ref() {
node.set_name(name.clone());
}
match self.description.as_ref() {
Some(iced_accessibility::Description::Id(id)) => {
node.set_described_by(
id.iter()
.cloned()
.map(|id| NodeId::from(id))
.collect::<Vec<_>>(),
);
}
Some(iced_accessibility::Description::Text(text)) => {
node.set_description(text.clone());
}
None => {}
}
if let Some(label) = self.label.as_ref() {
node.set_labelled_by(label.clone());
}
if self.on_press.is_none() {
node.set_disabled();
}
if is_hovered {
node.set_hovered();
}
node.set_default_action_verb(DefaultActionVerb::Click);
if let Some(child_tree) = child_tree.map(|child_tree| {
self.content
.as_widget()
.a11y_nodes(child_layout, child_tree, p)
}) {
A11yTree::node_with_child_tree(A11yNode::new(node, self.id.clone()), child_tree)
} else {
A11yTree::leaf(node, self.id.clone())
}
}
fn id(&self) -> Option<Id> {
Some(self.id.clone())
}
fn set_id(&mut self, id: Id) {
self.id = id;
}
}
impl<'a, Message: Clone + 'a> From<Button<'a, Message>> for crate::Element<'a, Message> {
fn from(button: Button<'a, Message>) -> Self {
Self::new(button)
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, Default)]
#[allow(clippy::struct_field_names)]
pub struct State {
is_hovered: bool,
is_pressed: bool,
is_focused: bool,
}
impl State {
pub fn new() -> Self {
Self::default()
}
pub fn is_focused(self) -> bool {
self.is_focused
}
pub fn is_hovered(self) -> bool {
self.is_hovered
}
pub fn focus(&mut self) {
self.is_focused = true;
}
pub fn unfocus(&mut self) {
self.is_focused = false;
}
}
#[allow(clippy::needless_pass_by_value)]
pub fn update<'a, Message: Clone>(
_id: Id,
event: Event,
layout: Layout<'_>,
cursor: mouse::Cursor,
shell: &mut Shell<'_, Message>,
on_press: &Option<Message>,
on_press_down: &Option<Message>,
state: impl FnOnce() -> &'a mut State,
) -> event::Status {
match event {
Event::Mouse(mouse::Event::ButtonPressed(mouse::Button::Left))
| Event::Touch(touch::Event::FingerPressed { .. }) => {
if on_press.is_some() || on_press_down.is_some() {
let bounds = layout.bounds();
if cursor.is_over(bounds) {
let state = state();
state.is_pressed = true;
if let Some(on_press_down) = on_press_down {
shell.publish(on_press_down.clone());
}
return event::Status::Captured;
}
}
}
Event::Mouse(mouse::Event::ButtonReleased(mouse::Button::Left))
| Event::Touch(touch::Event::FingerLifted { .. }) => {
if let Some(on_press) = on_press.clone() {
let state = state();
if state.is_pressed {
state.is_pressed = false;
let bounds = layout.bounds();
if cursor.is_over(bounds) {
shell.publish(on_press);
}
return event::Status::Captured;
}
} else if on_press_down.is_some() {
let state = state();
state.is_pressed = false;
}
}
#[cfg(feature = "a11y")]
Event::A11y(event_id, iced_accessibility::accesskit::ActionRequest { action, .. }) => {
let state = state();
if let Some(Some(on_press)) = (event_id == event_id
&& matches!(action, iced_accessibility::accesskit::Action::Default))
.then(|| on_press.clone())
{
state.is_pressed = false;
shell.publish(on_press);
}
return event::Status::Captured;
}
Event::Keyboard(keyboard::Event::KeyPressed { key, .. }) => {
if let Some(on_press) = on_press.clone() {
let state = state();
if state.is_focused && key == keyboard::Key::Named(keyboard::key::Named::Enter) {
state.is_pressed = true;
shell.publish(on_press);
return event::Status::Captured;
}
}
}
Event::Touch(touch::Event::FingerLost { .. }) | Event::Mouse(mouse::Event::CursorLeft) => {
let state = state();
state.is_hovered = false;
state.is_pressed = false;
}
_ => {}
}
event::Status::Ignored
}
#[allow(clippy::too_many_arguments)]
pub fn draw<Renderer: iced_core::Renderer, Theme>(
renderer: &mut Renderer,
bounds: Rectangle,
viewport_bounds: Rectangle,
styling: &super::style::Style,
draw_contents: impl FnOnce(&mut Renderer, &Style),
is_image: bool,
) where
Theme: super::style::Catalog,
{
let doubled_border_width = styling.border_width * 2.0;
let doubled_outline_width = styling.outline_width * 2.0;
if styling.outline_width > 0.0 {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x - styling.border_width - styling.outline_width,
y: bounds.y - styling.border_width - styling.outline_width,
width: bounds.width + doubled_border_width + doubled_outline_width,
height: bounds.height + doubled_border_width + doubled_outline_width,
},
border: Border {
width: styling.outline_width,
color: styling.outline_color,
radius: styling.border_radius,
},
shadow: Shadow::default(),
},
Color::TRANSPARENT,
);
}
if styling.background.is_some() || styling.border_width > 0.0 {
if styling.shadow_offset != Vector::default() {
renderer.fill_quad(
renderer::Quad {
bounds: Rectangle {
x: bounds.x + styling.shadow_offset.x,
y: bounds.y + styling.shadow_offset.y,
width: bounds.width,
height: bounds.height,
},
border: Border {
radius: styling.border_radius,
..Default::default()
},
shadow: Shadow::default(),
},
Background::Color([0.0, 0.0, 0.0, 0.5].into()),
);
}
if let Some(background) = styling.background {
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
radius: styling.border_radius,
..Default::default()
},
shadow: Shadow::default(),
},
background,
);
}
if let Some(overlay) = styling.overlay {
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
radius: styling.border_radius,
..Default::default()
},
shadow: Shadow::default(),
},
overlay,
);
}
draw_contents(renderer, styling);
let mut clipped_bounds = viewport_bounds.intersection(&bounds).unwrap_or_default();
clipped_bounds.height += styling.border_width;
renderer.with_layer(clipped_bounds, |renderer| {
if is_image {
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
width: styling.border_width,
color: crate::theme::active().current_container().base.into(),
radius: 0.0.into(),
},
shadow: Shadow::default(),
},
Color::TRANSPARENT,
);
}
renderer.fill_quad(
renderer::Quad {
bounds,
border: Border {
width: styling.border_width,
color: styling.border_color,
radius: styling.border_radius,
},
shadow: Shadow::default(),
},
Color::TRANSPARENT,
);
});
} else {
draw_contents(renderer, styling);
}
}
pub fn layout<Renderer>(
renderer: &Renderer,
limits: &layout::Limits,
width: Length,
height: Length,
padding: Padding,
layout_content: impl FnOnce(&Renderer, &layout::Limits) -> layout::Node,
) -> layout::Node {
let limits = limits.width(width).height(height);
let mut content = layout_content(renderer, &limits.shrink(padding));
let padding = padding.fit(content.size(), limits.max());
let size = limits
.shrink(padding)
.resolve(width, height, content.size())
.expand(padding);
content = content.move_to(Point::new(padding.left, padding.top));
layout::Node::with_children(size, vec![content])
}
#[must_use]
pub fn mouse_interaction(
layout: Layout<'_>,
cursor: mouse::Cursor,
is_enabled: bool,
) -> mouse::Interaction {
let is_mouse_over = cursor.is_over(layout.bounds());
if is_mouse_over && is_enabled {
mouse::Interaction::Pointer
} else {
mouse::Interaction::default()
}
}
pub fn focus<Message: 'static>(id: Id) -> Task<Message> {
task::effect(Action::Widget(Box::new(operation::focusable::focus(id))))
}
impl operation::Focusable for State {
fn is_focused(&self) -> bool {
Self::is_focused(*self)
}
fn focus(&mut self) {
Self::focus(self);
}
fn unfocus(&mut self) {
Self::unfocus(self);
}
}
fn removal_bounds(bounds: Rectangle, offset: f32) -> Rectangle {
Rectangle {
x: bounds.x + bounds.width - 12.0 - offset,
y: bounds.y - 12.0 + offset,
width: 24.0,
height: 24.0,
}
}