/*
* Copyright (c) 2023.
*
* This software is free software;
*
* You can redistribute it or modify it under terms of the MIT, Apache License or Zlib license
*/
pub fn upsample_horizontal(
input: &[i16], _ref: &[i16], _in_near: &[i16], _scratch: &mut [i16], output: &mut [i16]
) {
assert_eq!(
input.len() * 2,
output.len(),
"Input length is not half the size of the output length"
);
assert!(
output.len() > 4 && input.len() > 2,
"Too Short of a vector, cannot upsample"
);
output[0] = input[0];
output[1] = (input[0] * 3 + input[1] + 2) >> 2;
// This code is written for speed and not readability
//
// The readable code is
//
// for i in 1..input.len() - 1{
// let sample = 3 * input[i] + 2;
// out[i * 2] = (sample + input[i - 1]) >> 2;
// out[i * 2 + 1] = (sample + input[i + 1]) >> 2;
// }
//
// The output of a pixel is determined by it's surrounding neighbours but we attach more weight to it's nearest
// neighbour (input[i]) than to the next nearest neighbour.
for (output_window, input_window) in output[2..].chunks_exact_mut(2).zip(input.windows(3)) {
let sample = 3 * input_window[1] + 2;
output_window[0] = (sample + input_window[0]) >> 2;
output_window[1] = (sample + input_window[2]) >> 2;
}
// Get lengths
let out_len = output.len() - 2;
let input_len = input.len() - 2;
// slice the output vector
let f_out = &mut output[out_len..];
let i_last = &input[input_len..];
// write out manually..
f_out[0] = (3 * i_last[0] + i_last[1] + 2) >> 2;
f_out[1] = i_last[1];
}
pub fn upsample_vertical(
input: &[i16], in_near: &[i16], in_far: &[i16], _scratch_space: &mut [i16], output: &mut [i16]
) {
assert_eq!(input.len() * 2, output.len());
assert_eq!(in_near.len(), input.len());
assert_eq!(in_far.len(), input.len());
let middle = output.len() / 2;
let (out_top, out_bottom) = output.split_at_mut(middle);
// for the first row, closest row is in_near
for ((near, far), x) in input.iter().zip(in_near.iter()).zip(out_top) {
*x = (((3 * near) + 2) + far) >> 2;
}
// for the second row, the closest row to input is in_far
for ((near, far), x) in input.iter().zip(in_far.iter()).zip(out_bottom) {
*x = (((3 * near) + 2) + far) >> 2;
}
}
pub fn upsample_hv(
input: &[i16], in_near: &[i16], in_far: &[i16], scratch_space: &mut [i16], output: &mut [i16]
) {
assert_eq!(input.len() * 4, output.len());
let mut t = [0];
upsample_vertical(input, in_near, in_far, &mut t, scratch_space);
// horizontal upsampling must be done separate for every line
// Otherwise it introduces artifacts that may cause the edge colors
// to appear on the other line.
// Since this is called for two scanlines/widths currently
// splitting the inputs and outputs into half ensures we only handle
// one scanline per iteration
let scratch_half = scratch_space.len() / 2;
let output_half = output.len() / 2;
upsample_horizontal(
&scratch_space[..scratch_half],
&[],
&[],
&mut t,
&mut output[..output_half]
);
upsample_horizontal(
&scratch_space[scratch_half..],
&[],
&[],
&mut t,
&mut output[output_half..]
);
}