softbuffer/lib.rs
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#![doc = include_str!("../README.md")]
#![deny(unsafe_op_in_unsafe_fn)]
#![warn(missing_docs)]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
#[cfg(target_os = "macos")]
#[macro_use]
extern crate objc;
extern crate core;
#[cfg(target_os = "macos")]
mod cg;
#[cfg(kms_platform)]
mod kms;
#[cfg(target_os = "redox")]
mod orbital;
#[cfg(wayland_platform)]
mod wayland;
#[cfg(target_arch = "wasm32")]
mod web;
#[cfg(target_os = "windows")]
mod win32;
#[cfg(x11_platform)]
mod x11;
mod error;
mod util;
use std::marker::PhantomData;
use std::num::NonZeroU32;
use std::ops;
#[cfg(any(wayland_platform, x11_platform, kms_platform))]
use std::rc::Rc;
use error::InitError;
pub use error::SoftBufferError;
use raw_window_handle::{HasDisplayHandle, HasWindowHandle, RawDisplayHandle, RawWindowHandle};
#[cfg(target_arch = "wasm32")]
pub use self::web::SurfaceExtWeb;
/// An instance of this struct contains the platform-specific data that must be managed in order to
/// write to a window on that platform.
pub struct Context<D> {
_marker: PhantomData<*mut ()>,
/// The inner static dispatch object.
context_impl: ContextDispatch<D>,
}
/// A macro for creating the enum used to statically dispatch to the platform-specific implementation.
macro_rules! make_dispatch {
(
<$dgen: ident, $wgen: ident> =>
$(
$(#[$attr:meta])*
$name: ident
($context_inner: ty, $surface_inner: ty, $buffer_inner: ty),
)*
) => {
enum ContextDispatch<$dgen> {
$(
$(#[$attr])*
$name($context_inner),
)*
}
impl<D: HasDisplayHandle> ContextDispatch<D> {
fn variant_name(&self) -> &'static str {
match self {
$(
$(#[$attr])*
Self::$name(_) => stringify!($name),
)*
}
}
}
#[allow(clippy::large_enum_variant)] // it's boxed anyways
enum SurfaceDispatch<$dgen, $wgen> {
$(
$(#[$attr])*
$name($surface_inner),
)*
}
impl<D: HasDisplayHandle, W: HasWindowHandle> SurfaceDispatch<D, W> {
fn window(&self) -> &W {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.window(),
)*
}
}
pub fn resize(&mut self, width: NonZeroU32, height: NonZeroU32) -> Result<(), SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.resize(width, height),
)*
}
}
pub fn buffer_mut(&mut self) -> Result<BufferDispatch<'_, D, W>, SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => Ok(BufferDispatch::$name(inner.buffer_mut()?)),
)*
}
}
pub fn fetch(&mut self) -> Result<Vec<u32>, SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.fetch(),
)*
}
}
}
enum BufferDispatch<'a, $dgen, $wgen> {
$(
$(#[$attr])*
$name($buffer_inner),
)*
}
impl<'a, D: HasDisplayHandle, W: HasWindowHandle> BufferDispatch<'a, D, W> {
#[inline]
pub fn pixels(&self) -> &[u32] {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.pixels(),
)*
}
}
#[inline]
pub fn pixels_mut(&mut self) -> &mut [u32] {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.pixels_mut(),
)*
}
}
pub fn age(&self) -> u8 {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.age(),
)*
}
}
pub fn present(self) -> Result<(), SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.present(),
)*
}
}
pub fn present_with_damage(self, damage: &[Rect]) -> Result<(), SoftBufferError> {
match self {
$(
$(#[$attr])*
Self::$name(inner) => inner.present_with_damage(damage),
)*
}
}
}
};
}
// XXX empty enum with generic bound is invalid?
make_dispatch! {
<D, W> =>
#[cfg(x11_platform)]
X11(Rc<x11::X11DisplayImpl<D>>, x11::X11Impl<D, W>, x11::BufferImpl<'a, D, W>),
#[cfg(wayland_platform)]
Wayland(Rc<wayland::WaylandDisplayImpl<D>>, wayland::WaylandImpl<D, W>, wayland::BufferImpl<'a, D, W>),
#[cfg(kms_platform)]
Kms(Rc<kms::KmsDisplayImpl<D>>, kms::KmsImpl<D, W>, kms::BufferImpl<'a, D, W>),
#[cfg(target_os = "windows")]
Win32(D, win32::Win32Impl<D, W>, win32::BufferImpl<'a, D, W>),
#[cfg(target_os = "macos")]
CG(D, cg::CGImpl<D, W>, cg::BufferImpl<'a, D, W>),
#[cfg(target_arch = "wasm32")]
Web(web::WebDisplayImpl<D>, web::WebImpl<D, W>, web::BufferImpl<'a, D, W>),
#[cfg(target_os = "redox")]
Orbital(D, orbital::OrbitalImpl<D, W>, orbital::BufferImpl<'a, D, W>),
}
impl<D: HasDisplayHandle> Context<D> {
/// Creates a new instance of this struct, using the provided display.
pub fn new(mut dpy: D) -> Result<Self, SoftBufferError> {
macro_rules! try_init {
($imp:ident, $x:ident => $make_it:expr) => {{
let $x = dpy;
match { $make_it } {
Ok(x) => {
return Ok(Self {
context_impl: ContextDispatch::$imp(x),
_marker: PhantomData,
})
}
Err(InitError::Unsupported(d)) => dpy = d,
Err(InitError::Failure(f)) => return Err(f),
}
}};
}
#[cfg(x11_platform)]
try_init!(X11, display => x11::X11DisplayImpl::new(display).map(Rc::new));
#[cfg(wayland_platform)]
try_init!(Wayland, display => wayland::WaylandDisplayImpl::new(display).map(Rc::new));
#[cfg(kms_platform)]
try_init!(Kms, display => kms::KmsDisplayImpl::new(display).map(Rc::new));
#[cfg(target_os = "windows")]
try_init!(Win32, display => Ok(display));
#[cfg(target_os = "macos")]
try_init!(CG, display => Ok(display));
#[cfg(target_arch = "wasm32")]
try_init!(Web, display => web::WebDisplayImpl::new(display));
#[cfg(target_os = "redox")]
try_init!(Orbital, display => Ok(display));
let raw = dpy.display_handle()?.as_raw();
Err(SoftBufferError::UnsupportedDisplayPlatform {
human_readable_display_platform_name: display_handle_type_name(&raw),
display_handle: raw,
})
}
}
/// A rectangular region of the buffer coordinate space.
#[derive(Clone, Copy, Debug)]
pub struct Rect {
/// x coordinate of top left corner
pub x: u32,
/// y coordinate of top left corner
pub y: u32,
/// width
pub width: NonZeroU32,
/// height
pub height: NonZeroU32,
}
/// A surface for drawing to a window with software buffers.
pub struct Surface<D, W> {
/// This is boxed so that `Surface` is the same size on every platform.
surface_impl: Box<SurfaceDispatch<D, W>>,
_marker: PhantomData<*mut ()>,
}
impl<D: HasDisplayHandle, W: HasWindowHandle> Surface<D, W> {
/// Creates a new surface for the context for the provided window.
pub fn new(context: &Context<D>, window: W) -> Result<Self, SoftBufferError> {
macro_rules! leap {
($e:expr) => {{
match ($e) {
Ok(x) => x,
Err(InitError::Unsupported(window)) => {
let raw = window.window_handle()?.as_raw();
return Err(SoftBufferError::UnsupportedWindowPlatform {
human_readable_window_platform_name: window_handle_type_name(&raw),
human_readable_display_platform_name: context
.context_impl
.variant_name(),
window_handle: raw,
});
}
Err(InitError::Failure(f)) => return Err(f),
}
}};
}
let imple = match &context.context_impl {
#[cfg(x11_platform)]
ContextDispatch::X11(xcb_display_handle) => {
SurfaceDispatch::X11(leap!(x11::X11Impl::new(window, xcb_display_handle.clone())))
}
#[cfg(wayland_platform)]
ContextDispatch::Wayland(wayland_display_impl) => SurfaceDispatch::Wayland(leap!(
wayland::WaylandImpl::new(window, wayland_display_impl.clone())
)),
#[cfg(kms_platform)]
ContextDispatch::Kms(kms_display_impl) => {
SurfaceDispatch::Kms(leap!(kms::KmsImpl::new(window, kms_display_impl.clone())))
}
#[cfg(target_os = "windows")]
ContextDispatch::Win32(_) => {
SurfaceDispatch::Win32(leap!(win32::Win32Impl::new(window)))
}
#[cfg(target_os = "macos")]
ContextDispatch::CG(_) => SurfaceDispatch::CG(leap!(cg::CGImpl::new(window))),
#[cfg(target_arch = "wasm32")]
ContextDispatch::Web(web_display_impl) => {
SurfaceDispatch::Web(leap!(web::WebImpl::new(web_display_impl, window)))
}
#[cfg(target_os = "redox")]
ContextDispatch::Orbital(_) => {
SurfaceDispatch::Orbital(leap!(orbital::OrbitalImpl::new(window)))
}
};
Ok(Self {
surface_impl: Box::new(imple),
_marker: PhantomData,
})
}
/// Get a reference to the underlying window handle.
pub fn window(&self) -> &W {
self.surface_impl.window()
}
/// Set the size of the buffer that will be returned by [`Surface::buffer_mut`].
///
/// If the size of the buffer does not match the size of the window, the buffer is drawn
/// in the upper-left corner of the window. It is recommended in most production use cases
/// to have the buffer fill the entire window. Use your windowing library to find the size
/// of the window.
pub fn resize(&mut self, width: NonZeroU32, height: NonZeroU32) -> Result<(), SoftBufferError> {
self.surface_impl.resize(width, height)
}
/// Copies the window contents into a buffer.
///
/// ## Platform Dependent Behavior
///
/// - On X11, the window must be visible.
/// - On macOS, Redox and Wayland, this function is unimplemented.
/// - On Web, this will fail if the content was supplied by
/// a different origin depending on the sites CORS rules.
pub fn fetch(&mut self) -> Result<Vec<u32>, SoftBufferError> {
self.surface_impl.fetch()
}
/// Return a [`Buffer`] that the next frame should be rendered into. The size must
/// be set with [`Surface::resize`] first. The initial contents of the buffer may be zeroed, or
/// may contain a previous frame. Call [`Buffer::age`] to determine this.
///
/// ## Platform Dependent Behavior
///
/// - On DRM/KMS, there is no reliable and sound way to wait for the page flip to happen from within
/// `softbuffer`. Therefore it is the responsibility of the user to wait for the page flip before
/// sending another frame.
pub fn buffer_mut(&mut self) -> Result<Buffer<'_, D, W>, SoftBufferError> {
Ok(Buffer {
buffer_impl: self.surface_impl.buffer_mut()?,
_marker: PhantomData,
})
}
}
impl<D: HasDisplayHandle, W: HasWindowHandle> AsRef<W> for Surface<D, W> {
#[inline]
fn as_ref(&self) -> &W {
self.window()
}
}
impl<D: HasDisplayHandle, W: HasWindowHandle> HasWindowHandle for Surface<D, W> {
#[inline]
fn window_handle(
&self,
) -> Result<raw_window_handle::WindowHandle<'_>, raw_window_handle::HandleError> {
self.window().window_handle()
}
}
/// A buffer that can be written to by the CPU and presented to the window.
///
/// This derefs to a `[u32]`, which depending on the backend may be a mapping into shared memory
/// accessible to the display server, so presentation doesn't require any (client-side) copying.
///
/// This trusts the display server not to mutate the buffer, which could otherwise be unsound.
///
/// # Data representation
///
/// The format of the buffer is as follows. There is one `u32` in the buffer for each pixel in
/// the area to draw. The first entry is the upper-left most pixel. The second is one to the right
/// etc. (Row-major top to bottom left to right one `u32` per pixel). Within each `u32` the highest
/// order 8 bits are to be set to 0. The next highest order 8 bits are the red channel, then the
/// green channel, and then the blue channel in the lowest-order 8 bits. See the examples for
/// one way to build this format using bitwise operations.
///
/// --------
///
/// Pixel format (`u32`):
///
/// 00000000RRRRRRRRGGGGGGGGBBBBBBBB
///
/// 0: Bit is 0
/// R: Red channel
/// G: Green channel
/// B: Blue channel
///
/// # Platform dependent behavior
/// No-copy presentation is currently supported on:
/// - Wayland
/// - X, when XShm is available
/// - Win32
/// - Orbital, when buffer size matches window size
///
/// Currently [`Buffer::present`] must block copying image data on:
/// - Web
/// - macOS
pub struct Buffer<'a, D, W> {
buffer_impl: BufferDispatch<'a, D, W>,
_marker: PhantomData<*mut ()>,
}
impl<'a, D: HasDisplayHandle, W: HasWindowHandle> Buffer<'a, D, W> {
/// Is age is the number of frames ago this buffer was last presented. So if the value is
/// `1`, it is the same as the last frame, and if it is `2`, it is the same as the frame
/// before that (for backends using double buffering). If the value is `0`, it is a new
/// buffer that has unspecified contents.
///
/// This can be used to update only a portion of the buffer.
pub fn age(&self) -> u8 {
self.buffer_impl.age()
}
/// Presents buffer to the window.
///
/// # Platform dependent behavior
///
/// ## Wayland
///
/// On Wayland, calling this function may send requests to the underlying `wl_surface`. The
/// graphics context may issue `wl_surface.attach`, `wl_surface.damage`, `wl_surface.damage_buffer`
/// and `wl_surface.commit` requests when presenting the buffer.
///
/// If the caller wishes to synchronize other surface/window changes, such requests must be sent to the
/// Wayland compositor before calling this function.
pub fn present(self) -> Result<(), SoftBufferError> {
self.buffer_impl.present()
}
/// Presents buffer to the window, with damage regions.
///
/// # Platform dependent behavior
///
/// Supported on:
/// - Wayland
/// - X, when XShm is available
/// - Win32
/// - Web
///
/// Otherwise this is equivalent to [`Self::present`].
pub fn present_with_damage(self, damage: &[Rect]) -> Result<(), SoftBufferError> {
self.buffer_impl.present_with_damage(damage)
}
}
impl<'a, D: HasDisplayHandle, W: HasWindowHandle> ops::Deref for Buffer<'a, D, W> {
type Target = [u32];
#[inline]
fn deref(&self) -> &[u32] {
self.buffer_impl.pixels()
}
}
impl<'a, D: HasDisplayHandle, W: HasWindowHandle> ops::DerefMut for Buffer<'a, D, W> {
#[inline]
fn deref_mut(&mut self) -> &mut [u32] {
self.buffer_impl.pixels_mut()
}
}
/// There is no display handle.
#[derive(Debug)]
pub struct NoDisplayHandle(core::convert::Infallible);
impl HasDisplayHandle for NoDisplayHandle {
fn display_handle(
&self,
) -> Result<raw_window_handle::DisplayHandle<'_>, raw_window_handle::HandleError> {
match self.0 {}
}
}
/// There is no window handle.
#[derive(Debug)]
pub struct NoWindowHandle(());
impl HasWindowHandle for NoWindowHandle {
fn window_handle(
&self,
) -> Result<raw_window_handle::WindowHandle<'_>, raw_window_handle::HandleError> {
Err(raw_window_handle::HandleError::NotSupported)
}
}
fn window_handle_type_name(handle: &RawWindowHandle) -> &'static str {
match handle {
RawWindowHandle::Xlib(_) => "Xlib",
RawWindowHandle::Win32(_) => "Win32",
RawWindowHandle::WinRt(_) => "WinRt",
RawWindowHandle::Web(_) => "Web",
RawWindowHandle::Wayland(_) => "Wayland",
RawWindowHandle::AndroidNdk(_) => "AndroidNdk",
RawWindowHandle::AppKit(_) => "AppKit",
RawWindowHandle::Orbital(_) => "Orbital",
RawWindowHandle::UiKit(_) => "UiKit",
RawWindowHandle::Xcb(_) => "XCB",
RawWindowHandle::Drm(_) => "DRM",
RawWindowHandle::Gbm(_) => "GBM",
RawWindowHandle::Haiku(_) => "Haiku",
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}
fn display_handle_type_name(handle: &RawDisplayHandle) -> &'static str {
match handle {
RawDisplayHandle::Xlib(_) => "Xlib",
RawDisplayHandle::Web(_) => "Web",
RawDisplayHandle::Wayland(_) => "Wayland",
RawDisplayHandle::AppKit(_) => "AppKit",
RawDisplayHandle::Orbital(_) => "Orbital",
RawDisplayHandle::UiKit(_) => "UiKit",
RawDisplayHandle::Xcb(_) => "XCB",
RawDisplayHandle::Drm(_) => "DRM",
RawDisplayHandle::Gbm(_) => "GBM",
RawDisplayHandle::Haiku(_) => "Haiku",
RawDisplayHandle::Windows(_) => "Windows",
RawDisplayHandle::Android(_) => "Android",
_ => "Unknown Name", //don't completely fail to compile if there is a new raw window handle type that's added at some point
}
}