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//! Configure your application.
use std::borrow::Cow;

/// The settings of an application.
#[derive(Debug, Clone, Default)]
pub struct Settings {
    /// The identifier of the application.
    ///
    /// If provided, this identifier may be used to identify the application or
    /// communicate with it through the windowing system.
    pub id: Option<String>,

    /// The fonts to load on boot.
    pub fonts: Vec<Cow<'static, [u8]>>,

    /// Whether the application should exit when no windows are left
    pub is_daemon: bool,
}