use apply::Apply;
use iced::{
clipboard::{dnd::DndAction, mime::AllowedMimeTypes},
Background, Length,
};
use iced_core::{Border, Color, Shadow};
use crate::widget::{container, menu, scrollable, segmented_button, Container, Icon};
use crate::{theme, Theme};
use super::dnd_destination::DragId;
pub type Id = segmented_button::Entity;
pub type Model = segmented_button::SingleSelectModel;
pub fn nav_bar<Message: Clone + 'static>(
model: &segmented_button::SingleSelectModel,
on_activate: fn(segmented_button::Entity) -> Message,
) -> NavBar<Message> {
NavBar {
segmented_button: segmented_button::vertical(model).on_activate(on_activate),
}
}
pub fn nav_bar_dnd<Message, D: AllowedMimeTypes>(
model: &segmented_button::SingleSelectModel,
on_activate: fn(segmented_button::Entity) -> Message,
on_dnd_enter: impl Fn(segmented_button::Entity, Vec<String>) -> Message + 'static,
on_dnd_leave: impl Fn(segmented_button::Entity) -> Message + 'static,
on_dnd_drop: impl Fn(segmented_button::Entity, Option<D>, DndAction) -> Message + 'static,
id: DragId,
) -> NavBar<Message>
where
Message: Clone + 'static,
{
NavBar {
segmented_button: segmented_button::vertical(model)
.on_activate(on_activate)
.on_dnd_enter(on_dnd_enter)
.on_dnd_leave(on_dnd_leave)
.on_dnd_drop(on_dnd_drop)
.drag_id(id),
}
}
#[must_use]
pub struct NavBar<'a, Message> {
segmented_button:
segmented_button::VerticalSegmentedButton<'a, segmented_button::SingleSelect, Message>,
}
impl<'a, Message: Clone + 'static> NavBar<'a, Message> {
pub fn close_icon(mut self, close_icon: Icon) -> Self {
self.segmented_button = self.segmented_button.close_icon(close_icon);
self
}
pub fn context_menu(mut self, context_menu: Option<Vec<menu::Tree<'a, Message>>>) -> Self {
self.segmented_button = self.segmented_button.context_menu(context_menu);
self
}
pub fn drag_id(mut self, id: DragId) -> Self {
self.segmented_button = self.segmented_button.drag_id(id);
self
}
#[must_use]
pub fn into_container(self) -> Container<'a, Message, crate::Theme, crate::Renderer> {
Container::from(self)
}
pub fn on_close<T>(mut self, on_close: T) -> Self
where
T: Fn(Id) -> Message + 'static,
{
self.segmented_button = self.segmented_button.on_close(on_close);
self
}
pub fn on_context<T>(mut self, on_context: T) -> Self
where
T: Fn(Id) -> Message + 'static,
{
self.segmented_button = self.segmented_button.on_context(on_context);
self
}
pub fn on_middle_press<T>(mut self, on_middle_press: T) -> Self
where
T: Fn(Id) -> Message + 'static,
{
self.segmented_button = self.segmented_button.on_middle_press(on_middle_press);
self
}
pub fn on_dnd_drop<D: AllowedMimeTypes>(
mut self,
handler: impl Fn(Id, Option<D>, DndAction) -> Message + 'static,
) -> Self {
self.segmented_button = self.segmented_button.on_dnd_drop(handler);
self
}
pub fn on_dnd_enter(mut self, handler: impl Fn(Id, Vec<String>) -> Message + 'static) -> Self {
self.segmented_button = self.segmented_button.on_dnd_enter(handler);
self
}
pub fn on_dnd_leave(mut self, handler: impl Fn(Id) -> Message + 'static) -> Self {
self.segmented_button = self.segmented_button.on_dnd_leave(handler);
self
}
}
impl<'a, Message: Clone + 'static> From<NavBar<'a, Message>>
for Container<'a, Message, crate::Theme, crate::Renderer>
{
fn from(this: NavBar<'a, Message>) -> Self {
let theme = crate::theme::active();
let space_s = theme.cosmic().space_s();
let space_xxs = theme.cosmic().space_xxs();
this.segmented_button
.button_height(32)
.button_padding([space_s, space_xxs, space_s, space_xxs])
.button_spacing(space_xxs)
.spacing(space_xxs)
.style(crate::theme::SegmentedButton::TabBar)
.apply(container)
.padding(space_xxs)
.apply(scrollable)
.class(crate::style::iced::Scrollable::Minimal)
.height(Length::Fill)
.apply(container)
.height(Length::Fill)
.class(theme::Container::custom(nav_bar_style))
}
}
impl<'a, Message: Clone + 'static> From<NavBar<'a, Message>> for crate::Element<'a, Message> {
fn from(this: NavBar<'a, Message>) -> Self {
Container::from(this).into()
}
}
#[must_use]
pub fn nav_bar_style(theme: &Theme) -> iced_widget::container::Style {
let cosmic = &theme.cosmic();
iced_widget::container::Style {
icon_color: Some(cosmic.on_bg_color().into()),
text_color: Some(cosmic.on_bg_color().into()),
background: Some(Background::Color(cosmic.primary.base.into())),
border: Border {
width: 0.0,
color: Color::TRANSPARENT,
radius: cosmic.corner_radii.radius_s.into(),
},
shadow: Shadow::default(),
}
}